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Doom 3 itself took place at Site 3, so we can only assume that id have some unannounced plans for Site 2. Here lies an ancient relic, not created by the forces of good like the Soulcube was but instead moulded in the very flames of the pits of hell. It all goes to hell in a hand-basket.

It starts to get hella good, etc. Your primary objective, then, is to take this ancient relic through the strange alien ruins in the bowels of Mars and up to Elizabeth McNeil in the UAC facility perched above - presumably facing off against Betruger as you go. But how many of them actually appeared in ?

And how did we fare in picking out the best games of the year? We think we did pretty damn well Murderise these bosses and your ancient artefact absorbs their satanic powers. You also have to recharge your hell-device using the immortal souls of the dead UAC employees that you come across. And why not? With the helmet on. Well, first up there are the blue-fire-hurling Vulgars, faster than Imps and notably spinier.

Then there are the Bruisers - colossi with cannons strapped to their arms that take a hell of a lot of punishment The Forgotten, meanwhile, are a less techie-version of Lost Souls with horns instead of metallic head-braces.

Add to the mix three Hunters and a cackling Betruger-beast and the menagerie is nearly complete. Furthermore, multiplayer has been tweaked to cater for a whole eight players woo! A fair amount of the old Doom thunder may have been taken by Mr. Freeman, but should David Bowie ever ask there is most definitely still life on Mars.

The bombs are randomly placed within the levels and SWAT has to locate and defuse them. Oh, and did I mention there are suicide bombers? You can control any member of your team at any time. To say that we were underwhelmed would be putting it mildly. The game was, quite frankly, a disgrace, with appalling Al. But fear not - much has changed since then. In fact, everything has changed since then. The SWAT 4 that now stares back at you from these pages with come-and-get-me eyes is a totally different game, developed by a totally different team the one responsible for the excellent Tribes: Vengeance.

It also features a totally different engine. The Unreal engine and the Havok physics library to be precise. You see your Al-controlled team-mates breach doors, clear rooms and snap to corners in the same manner as their real-life counterparts. The game actually predicts what you want to do. Simply press the spacebar to give your team the order and watch them open the door and clear the room.

Just click the one you want and watch your team respond. In the sequence below, you can jump into the fray at any point, or sit back, give orders and follow in from the rear. Irrational claims the Al will react to you intelligently, giving the appearance that you're working in a group of real- life humans. There's something for everyone here. Enemies spawn randomly, so you never know where they are. Havok physics is sure to make SWAT 4 highly realistic. Doors you needed to breach with gas before may not have anyone behind them second time around.

Just like in an authentic And how about your squad-mates, what can you expect to see from them? To do this, you can use anything from pepper spray and Tasers to deadly force - or just shoot them in the leg. The rest of the squad stack up. The first of these is the Helmet Camera Window, which enables you to split your team up and see what the other group is doing in a mini-window. Not only will this help you keep track of where your other team members are, but it'll also allow you to issue on-the-fly commands to far-off squad members.

At that point, you take control of the sniper through a window on your HUD and take the shot. If it manages to deliver on its potential, SWAT 4 could be the game that propels the tactical shooter genre into the mainstream, while still managing to retain all of the hardcore strategic elements that made the SWAT series so great in the first place.

Look out for our exclusive hands-on next month. O After a hand signal three-count, Red 1 blows the door. Red 2 prepares to enter the room first. Red 2 enters the room and begins clearing, with Red 1 right behind. A wide range of weaponry should ensure that SWAT 4 is an explosive affair. Their stated aim is to unify realism and fun in one explosive package, bringing the hardcore edge of say, Op Flashpoint together with the fun of Call Of Duty.

They even got to fire all of the authentic weapons. Gearbox is furnishing each squad member with a personality to ensure that you care about every man in your squad. Most WWII games are about you. Making the game intuitive and easy to play is another area that Gearbox has been focussing on. And with its easy-to-use command system and some impressively lifelike Al. Hats off to you, sir! Not these chaps, reports Anthony Holden Despite these common ideas, Pariah takes a slightly different approach from Valve when it comes to execution.

While Half-Life 2 thrusts you into a world of great depth and atmosphere, it keeps traditional narrative elements relatively sparse. And true to FPS convention, the character of Gordon Freeman is silent and one-dimensional, leaving a space for you to occupy as hero.

Inevitably, some evil conspiracies emerge, but at its core, Pariah is the story of Jack Mason himself however cheesy that might sound on paper. As you play the game, Jack gradually redeems himself through heroic action, The lead characters have an almost charming ugliness to them. For Digital Extremes, the only way forward is, well, back - by returning to age-old values of storyline, character and dialogue.

During the course of the game, enemies drop things called Weapon Energy Cores or WECs, which give you the option of doing various upgrades. You can upgrade your weapon, increase your sprint stamina, add to your health or add to your shield. The intention is to let people play the game as they choose, kind of like an extremely pared-down version of a Deus Ex implant system. So, if you want to be a heavy weapons expert, you can focus on upgrading the rocket launcher. The first upgrade simply makes it more powerful, while the final upgrade gives you multiple spinning, heat-seeking rockets.

The difference is, you have to work for these upgrades - and the better you play, the more options you have to play with. Many of the weapons are made from bits of scrap. You have 16 hours before the government nukes the planet from orbit. After all, this is the team that brought you Unreal and Unreal Tournament, and when it comes to explosive action, these guys definitely know their stuff. And, because this is a sci-fi action game and not a romantic tragedy, he also eventually gains superhuman powers and becomes a one-man killing machine.

Like Half-Life 2, the action shifts tempo and style continually, never giving you a chance to grow jaded or frustrated. One involves leaping from ship to ship as two giant hover-ships skim across a desert plain, crashing through dunes and throwing up mountains of sand as they go.

Others see you piloting vehicles through canyons and forests or manning rocket launchers as Karina takes the wheel. Half-Life 2 has just raised the bar for story-driven action to Himalayan heights, and any game that launches in the next few months is going to have to contend with that.

This team, however, unlike so many others who must be wringing their hands in despair right now, remains extremely confident. Look out for a full playtest next month. Digital Extremes is attempting to imbue action games with a bit more substance and depth, which is exactly what the medium needs right now. Even the enemies, with their hooded faces and menacing eyes, have a subtle appeal to them. Is this a subtle tribute to Airwolf? Desert Combat the immensely popular modern warfare mod for Battlefield accounts for around a third of all Battlefield games played online.

Little wonder then that the forthcoming Battlefield 2 yanks the action out of its historical furrow and drops it into a contemporary combined arms conflict - the Middle East. Aside from a new zone of conflict and hefty graphical makeover, the gameplay has been redesigned throughout, resulting in a host of changes from the barely noticeable to the profound.

At the smaller end of the spectrum for example, there are two new player kits on offer. The Spec Ops man is a demolitions expert laden with C4, while your Support chap is a helpful fellow who doles out packs of ammo. Joining or creating a squad is as easy as clicking an icon in the pull-down menu, at which point your buddy names switch colour and your headphones fill with the radio chat from your private voice channel.

One of the best is that when you die, you can click on your squad leader on the game map and select him as your respawn point That way, instead of always starting at base again, you can spawn right into the area - or vehicle - occupied by your chums. Not only will this mean a hell of a lot less trudging about looking for action, it also means squads will be able to work together as a coherent unit without worrying about losing key personnel.

An end to spawn camping? Cleverly, these commands are only sent to the relevant people on your squad, in this case chopper pilots and support men respectively. You also gain access to a basic orders system, by which the team leader can lay down waypoints and objectives on the map, which also appear as heads-up distance counters on screen.

Basically, one player per team volunteers to be chief, switching to a top-down RTS-style interface and directing squad leaders from on high. With a click, the commander can perform a sweep of the map to see all enemies, as well as zooming in to any area to get a real-time eye-in-the-sky view. On request, he can drop supply crates, launch air strikes or deploy a U AV - a handy surveillance drone that makes all enemies in the vicinity show up as blips on friendly maps.

Despite all this, the commander is far from omnipotent. Artillery strikes and UAVs are strictly rationed, and have to be specifically requested by troops on the ground. Artillery, UAVs and spy satellites are all physical objects in the world, meaning the enemy can destroy them and leave your commander weeping in impotent rage.

On the whole, it seems like a really well-balanced system. Though as we discovered when we got a sound whipping from the organised chaps at DICE, working together does have its advantages. The only restriction will be your poor equipment and armaments early on.

Dev: Strangelite I www. Most of the levels will be mass battle affairs pitting you and a group of friendly grunts against legions of bugs. The idea is to let you participate in chaotic, fast-paced skirmishes against an overwhelming number of enemies, all with a distinct cinematic flavour. With variety being the spice of life, the developers are also working on a number of solo infiltration-style missions with a stealthier feel.

As a member of the elite, it will fall to you to handle the most powerful, advanced weaponry and undertake the bulk of the nasty jobs. A cooperative multiplayer mode is also planned, allowing you to enlist a few mates before embarking on a post-pub bug hunt. Visually, Starship Troopers is shaping up nicely. Each species will sport its own Al and behaviour: some will rely on sheer weight of numbers to get the job done; others will take to the skies; a small number will be able to unleash sniper style attacks and heavy artillery.

Details on the available Hopefully the satirical humour of the film will not be lost in translation. In the Dropships are on hand to ferry you and meantime, watch this space for more the other troopers around, but with info, and never trust Psi-Ops! J And if it had been handled properly we think it could have f been one of the biggest cash cows in I the industry. I The only remaining point of comparison now is that you play as super-soldier Nathan Frost, complete with implanted augmentations that enable you to exploit superpowers like slowing down time, turning invisible and passing through the eye of a needle.

OK, we made one of those up. Slowing down time indeed Expect the likes of shotguns that also lay sticky bombs hilarious when attached to enemies and flamethrowers that dish up mines that attack when an enemy comes into proximity. It might not ooze the class of F. Al, give you all the tools you need to Republic Commando , the first ever effectively police the republic, squad-based Star Wars shooter, should With the additional benefits of Unreal- change all that.

That armour must chafe. Giving orders is incredibly simple. A trifle premature to be making such declarations? Not forgetting the small scary girl in a scary red dress. Unfortunately Dark Sector , one of only a few games confirmed for the next generation of graphics technology, is still being fought over by the heavyweights of games publishing, and until a victor emerges we can only give you sketchy details.

For one, the game is set in space, in the mysterious realms at the edge of the solar system, where you play a high-tech stealth agent with a host of supernatural powers. Dark Sector not only looks stunning, it also exudes cool from every digitally rendered pore, with an an i me-in spired art direction that will leave cyber-geeks in tears.

The latest news from DE is that the game has just reached its first playable prototype - a major milestone that could suggest a Christmas release. And though nothing more will be revealed until early spring, this game is definitely one of the brighter points on the gaming horizon.

Dark Sector is thought to be aiming at Xbox 2 and bit PCs. A massive and seamless world, a freeform mission structure and adult themes are all on the agenda. On the other hand it will make a big difference if you decide to help the Mafia by dealing in adrenaline, although others in the world may not like this. WITH A continuation of the story of Quake II coupled with the railgun- toting insanity of Quake III multiplayer on the way, even the most hardened of game journos are finding their mouse- hands getting peculiarly sweaty.

Developed by Raven, overseen by id and pumping a full range of vehicles and outdoor environments into the Doom 3 engine, Quake IV is set to ditch the horror and launch you into a war of intense action and aliens who enhance themselves with the flesh of their enemy. Dev: Kylotonn I www. Set in a war-torn future, major corporations have got their teeth into the conflict by running a book on the outcome of duels between gladiator-style soldiers.

A novel line-up of weapons is promised, including a five-barrelled shotgun, which all have to be purchased with your winnings. And be shot at You can also expect to battle up to 35 enemy types across 30 levels in seven unique environments. Expect the carnage to begin again in the summer. For a few hours until the repetition kicked in that is, and we tossed the game into a cupboard never to see the light of day again. Since then, Croteam has been beavering away on a Roquol, nnd though no soroonshots have been released we have managed to glean a few gobbets of info.

The game uses the Serious 2 engine, which promises to be times more complex than the original. Man with guns sent in years later to battle against fierce cyber-animals. Including Richie Shoemaker e. Contrary to the rule that all add-ons should be inferior to their parent, this managed to rack up an impressive 84 per cent in this very magazine.

Rest easy epoch-spanning RTS fans, it appears the right people are on the job after all Now the player has an unprecedented ability to smoothly control large empires. In general, we kept the things that made Empire Earth a great game core RTS gameplay and epic scope while moving the franchise along. For example, the Citizen Manager allows you to make sure your civilians are working in the right place at the right time. It appears by setting up priorities geared towards gathering resources for war or for economic prosperity.

By and large, you can then leave your civilian population to get on with the dirty work. Similarly the new War Planning feature will allow you to call up a regional map Diplomatic treaties are available Plus you can follow everything - Mad Doc has instigated a picture-in-picture feature, where cameras are set up to watch events unfold from important vantage points and perhaps witness battles over many ages, and hardcore gamers can expect adaptive, more dynamic Al to give them challenges that seem more human.

We did this by simply knowing more about Al than any other developer. To claim a territory, a city centre must be built before any other buildings or units can be produced there. Of course, expansion has its hazards as resources become overstretched, as does consolidation, which lends greater weight to the economic and diplomatic options in the game.

The whole idea here is to make the game »real, more interesting. And shopping. Let s be realistic here. Al for an RTS game is a hard problem - an extremely hard problem - which is why so many people take too many shortcuts. All told the game covers 12, years of human history - some of it unwritten - divided into 15 epochs, with 14 playable races and close to different units, some of which will be unique to each race - a lack of which was a criticism of the original game.

More of the same, then? Not according to the wacky physician in charge of things. I really believe that Empire Earth II is definitely a game that appeals to everyone - but not at the expense of the hardcore faithful. Empire Earth II is shaping up to be an elegant sequel, with enough innovative gameplay to keep any strategist happily occupied for and beyond.

Early motorbike prototypes were a resounding failure. Er, guys, your houses are on fire. Play as a more neutral god and the creature does a bit of both. Oh no, not by a long shot. Very quickly. Sounds intriguing. Take a fireball for example: you can throw it, pour it like molten lava or spray it, flamethrower-style. You can imagine how that might apply to lightning. But there is the facility for the player to control every single aspect of Lead a movie production company through over a century of filmmaking.

Until they get old that You play as William Steel. J1 l nm. As such, you can expect to by adding your own dialogue. Botox injections. Nivea Visage. Paper bag over the head. M Our artists have created a database of 50 different male and female heads. You can mix each head with any other to create a truly unique face," explains 3D programmer Jean-Claude Cottier. Wrinkles form, liver spots appear and skin tone fades.

We also make the eyes look older - less shiny and cataracts start to form - and their teeth become more yellow. Throw in a splash of incontinence and a bit of dementia and the vision will be complete. Every unit is made from spare parts Project leader Mirek Dymek spoke to us about what you can expect from the latest instalment in the popular RTS series.

He also assures us that an advanced alien race will make an appearance during the course of the non-linear campaign, though he was unable to tell us more at this time. Perhaps the most interesting feature of the game is the ability to design and construct units and even buildings from modular components, opening up a huge range of possibilities.

Earth looks like it could be a major r advancement on its predecessors, and possibly one of the dark horses of strategy gaming in We also wanted to make Strike Force a first-person shooter so that we could take it to the console world, and the best way to do this is through an action game.

Rather, much like the isometric games, you have a team of specialists to call upon as once again you fight to bring down the Third Reich from behind the lines. The cast list has been cut down significantly, with only three characters now playable. These are the Green Beret, a sniper and the spy, each of whom offers obvious specialist skills. However, as the bandwagon moves on to more modern conflicts, the biggest danger for Commandos may be more chronological than technical.

Only time will tell. Imperial Glory presents a glorious technicolour Napoleon-era strategy romp with detailed troops going at each other with state-of-the-art at this time in history muskets and cannons. However, it appears Pyro is aiming to provide a faster-paced game, where tactical prowess and technical innovation are more important facets of leadership than managing a civilian population.

Despite publisher Cenega being up for sale, we hope to have a full play of this promising title very soon. Citizens of Beirut, flee now! The line being referred to is of course and balancing the units and strategies of a historical timeline, for Imperial Glory the five playable nations. Hopefully, we ll is set squarely during a period when have more play of the preview code in established European empires were next issue - which should give you just squabbling over new and old world alike.

Want more, but with proper first- person action? Made to exacting standards of slightly airbrushed reality will the aid of 40 active- duty US marines, F2F is a squad-based military shooter set in Beirut. All the trappings of tactical urban combat are here, except with better-than-average Al and a detailed morale model. Wannabe soldiers apply here. Nazis: we hate those guys. Sink this to win big prizes!

FOR THE latest in the venerable sub sim series, Ubisoft has recruited a pen- full of Romanian games designers, programmers and artists and has pretty much left them to get on with it. Playing Heff, you have to build your magazine and mansion up from humble beginnings to a porn paradise by shooting centerfolds with a camera , throwing parties and wowing celebs. It's not going to challenge The Sims , but you can bury your face in silicone-enhanced breasts in front of other party guests, and we can't help but admire it for that.

Vive la France! Apart from offering characters with near average-sized heads and allowing you to swoop the camera around them to appreciate their new polygon togs, Heritage Of Kings aims to push into new territory by offering a far more evolved combat system than ever before. Traditionally, Settlers' gameplay has been geared more towards resource management and city building, with warmongering often not quite as refined as in similarly themed games.

Grimsby, through beer goggles. To that end, the design brief may well have been ask not what your settlers can do for you, but what you can do for your settlers. In a nod to games like SpellForce, Heritage Of Kings will be the first game in the series to offer a full storyline, with you playing as one of six unique hero characters with the ultimate aim to reclaim a throne that is rightfully yours.

As such, we remain optimistic that Heritage Of Kings will be a princely RTS - watch out for the exclusive review and playable demo next month. G3 with buildings as obvious as farms and as diverse as sulphur mines and weather towers. Underneath the grittier visuals a highly technical economic engine will be beating, but with a streamlined interface centred on the needs of the settlers themselves rather than some wider notion of economy. Grand Theft Auto: San Andreas is the latest, and possibly the greatest, of Rockstar's infamous crim sims.

CJ must first earn respect from his local gang, joining up and completing missions such as robbing an army base, nabbing explosives from a moving train and popping a cap into rival gang members. Probably even more exciting is the prospect of two-player missions, where you and a mate can choose a character and go on a killing spree, then kiss each other - just like Bonnie and Clyde. Rockstar North - never a developer to shirk from inserting brave new ideas into GTA - has excelled this time with, wait for it, role-playing game elements.

The latter will be affected by the clothes, tattoos, hair and jewellery you buy, for example all available in various stores , and any physical attributes will be affected by diet. San Andreas has some tasty new vehicles to jack including a BMX bike, a very sleek low-rider car that can be tilted in all directions , a tractor, a locomotive and - get this - CJ can even parachute or base jump from buildings! Almost too cool. You can now also swim no more sad, drowning episodes , talk to pedestrians, play coin-op videogames in the arcades and even gamble in the casinos of Las Venturas.

You were right. Sweet victory! Never has a game made such an evolutionary leap from edition to edition - if Colin McRae had a makeover of these proportions then it would be throwing real mud in your face. Anyway, in summary, oh hang on What was that? Big slow trucks are out and sleek penis extensions are firmly in. Weighed down with numerous gaming awards for its efforts, developer Climax is already gearing up for the sequel, which should take the chequered flag towards the end of this year.

Although info is as light as a Kawasaki sub-frame, all the great gameplay from the previous two titles will be lining up on the grid, including an addictive career mode, that allows you to choose your own leathers and helmet, and has RPG-like stats such as cornering and acceleration to improve. You can find out soon. H Set in the Imperial heartland of Cyrodiil rather than a backwoods colonial province like Morrowind, the game's plot concerns the assassination of an Emperor, an amulet of great power and the opening of a dimensional portal to Oblivion, the titular underworld of Tamriel and home to legions of nasty beasties.

The gateway unbolted, these demonic denizens are free to pour forth into the real world and cause all manner of mischief. So, while you'll still be role-playing, brawling, spellcasting and thieving your way across a gigantic game world, you can expect a sackful of new and improved features when the release date finally rolls around.

Then follow. All scary. Of course, as with other Elder Scrolls titles, you are free to take a laid back approach to the main quest should you wish, and there will be plenty of things to get up to on the side.

Like Morrowind, there are several guilds and factions operating in Oblivion; these will include the Thieves Guild, Mages Guild, Fighters Guild and the shadowy hired killers known as the Dark Brotherhood. We re trying to make each faction have its own story, perks and rewards for finishing.

Morrowind boasted a play area so big that getting yourself lost in the wilds became a real possibility. I think scale is hard to describe. Just like Morrowind before it. In fact, although the game is still a fair old way from completion, we can hardly wait to cast off our everyday trappings and head off into the wonderful world of Tamriel once more.

Keep your eyes glued here for further details. Using something pointy. Kiss goodbye to your social life. DARK JEDI Not much has been changed bar a few fairly considerable engine tweaks and an upgraded system that means you can switch attack patterns without delving deep into menu screens. However, perhaps the biggest change will come in the depth and complexity that can be found in your interactions with the world around you.

No more! No longer! O Beware the big pointy sticks of doom. A winter wonderland. With a liberal sprinkling of blood. Yet despite this, there are not one, but two Dungeon Siege films being penned under the consulting eye of Chris Taylor. Unlike the rather hapless pack mules, these guys fight right beside you. They also level up by consuming items, which neatly deals with that age-old role-playing problem of item and inventory juggling. While not being vastly different from the original.

Dungeon Siege II does seem to have all its tweaks in the right places. Unsurprisingly, creating a more story- driven game has been top of its list of priorities, as the anorexic offering for the original game was one of the main aspects fans wanted to see addressed in the sequel. Kevin explains that these fruits of righteous ass-kicking come in the There's never a house-sized fly-swatter around when you need one.

Jack discovers something in the basement of that house not of this world, something that pushes him beyond the limits of both his understanding and mental balance. During the course of the game the player will not only uncover the secret history of Innsmouth, but also gradually unveil the horrors of his own past. Essentially this means Call Of Cthulhu will go big on the scary monsters, and even bigger on the psychological damage. We want more.

AD Riche. That exquisite satisfaction of taking an enemy unawares, dispatching him with a modest splash of claret and escaping 1 back to the refuge of darkness without the slightest hint of public disturbance, i Over the years, this pleasure has been f obscured by guns and gadgets and hybrid shooter atrocities with no appreciation of the ninja mentality. But fear not, because Splinter Cell: Chaos Theory is about to set things straight, taking the genre back to its roots with a renewed emphasis on silent kills and dispatches of the most devious kind.

In one mission, Sam will have to rob a bank as a diversion. We really like the neck snap move, where Sam is upside down, hanging with his feet and twisting the neck of an enemy below. One of the biggest innovations in the game is the non-linear gameplay.

In resounding response to criticisms that the first game funnelled you down too narrow a channel, Chaos Theory is set to be one of the most cleverly non-linear games ever attempted. Not only will there be multiple physical pathways to take through the levels, but the mission objectives will alter dynamically, shifting in response to events within the game world.

So, in the first mission, your objective is to rescue a scientist from a terrorist stronghold. Take the sticky cam, for example. This used to be a bit of a gimmick that you'd have a go with when you got bored of doing split jumps. Now, the sticky cam will be a crucial surveillance tool. Which is how they should have been in the first place, but handy nonetheless.

Likewise, your humble SC 5. Once used primarily for shooting light bulbs, it now comes fitted with an Optically Channelled Potentiator or OCP, used to make electronic devices including lights go berserk for a few seconds. Minor weaponry tweaks you might say, but hopefully they'll all add up to the perfect stealth experience.

Hitching the game to the Unreal wagon has paid dividends - it looks superb. Instead, your mission priorities simply shift - now your primary goal is to prevent the terrorists from escaping and retrieve whatever information they gleaned from the late professor. As a result, Chaos Theory's enemies promise to be among the best and most adaptive in the business, making the dumbed-down grunts of Pandora Tomorrow look like bandage-head lobotomy jobs.

NPCs now respond realistically to all manner of suspicious stimulus, be it broken glass from a light bulb, other guards disappearing, lights going out or unexpected noises. Even the Al systems that were fudged in previous episodes - like the hiding and finding of bodies - now work in a true and honest fashion. The March release date is now mere weeks away, and should confirm once and for all that this is the only stealth series worth knowing about.

The game features all the classic hallmarks of the genre, including an array of unlikely gadgets, some even less probable gymnastic feats and room upon room of somnambulistic security guards. As such, your most hostile weapon is a stun-dart, forcing you to stay in the shadows and plan every move with precision. Aspiring burglars take note s. Which must hurt. Natalie Portman must be flattered at the likeness. My yellow-faced master. Will anybody be able to console us when it perhaps inevitably turns out to be rubbish?

Never mind though, because Lego Star Wars is set to make it all better. R2-D2, Padme and the like. The Empire will be bricking it when they see this The Force is what binds the galaxy. That, and plastic nodules. Dear God please. Previously the Hitman games have dipped toes into the waters of dubious morality, but never quite taken the full plunge. Quite possibly. A Max Payne- style 3D action shooter. The Punisher's most notable feature promises to be the variety of diabolical means of torturing and dispatching the naughty people.

Dismembering guys with propeller blades? Feeding them to wild animals? Stuffing them into wood chippers? Featuring loony environments, demented characters and barmy sub-challenges such as finding lost brains, Psychonauts looks set to deliver some bizarre comical action. If you're looking for a bit of originality among the surplus of sequels, start here. Spooky fog is assured.

Described as an action horror game, it would seem to have more in common with the accomplished The Suffering than the increasingly plodding Silent Hill series. A healthy supply of weapons is promised, from pistols and AK47s to flamethrowers and harpoons, but ammunition is going to be at a premium. Intrigumgly, much of the game is to be set during a huge storm. One section No shortage of blood then. ETA 'March The first game to induce actual sea-sickness.

Dreamfall is a very different beast. The presentation is sumptuous. Now ladies, you don't want to chip a nail. Whilst the game is in good shape, we believe that it will benefit from additional improvements to further increase its competitive edge. That said, we are continuing to concentrate on our original focus areas for CM5 : speed of gameplay, realism and accessibility. Other than the significant speed gains which will be delivered by CM5 , the biggest areas of improvement are in the training and tactical aspects of the game.

Verdict some time between January and June The spectators will even change their clothes according to the weather. In a reversal of tradition, the West Indies may have been roundly whipped by England last summer, but Lara is still one of the all-time greats of the modern game, and remembers his financially beneficial endorsement fondly.

Last time this happened we razed a solar system Limited maybe, but it, like half targeting system. Another recent addition is the aforementioned races. Ever hungry for new ideas, the team were playing Vice City and marvelling at the way you could get all sorts of extra tasks just by exploring.

To that end X2: The Return has trod a similar path, one such being the racing leagues. Either just for fun or as a way to raise much needed revenue, the races feature different leagues for different ship types and see you rocketing from one point of the galaxy to the other fending off natural and unnatural enemies along the way. On a much larger scale are the player HQs, finally taking shape after months of testing. Unless the team decides to work on X3 instead.

Decisions, decisions You can now enter your ships in local racing leagues. To say they were looking detailed would be an understatement to say the least. The plan is to simulate the fight over our war-torn skies on a scale never before attempted - and if the player multiplayer technology shown in Pacific Fighters is any kind of barometer, Maddox is already halfway there.

With all the big-hitters including Doom 3, Rome: Total War and Half- Life 2 released between August and November, it leaves us mopping up the gaming scraps with a cranberry sauce-stained dishcloth. Appropriately then, our first review is Scrapland , a half-decent sci-fi action adventure that was taken under the wing of ex-id Software bod American McGee late in development - you can read our verdict on page Plus, we let Steve Hill loose on the bizarre The Journey To Wild Divine, which promises entertainment with the addition of spiritual healing.

Big news for reviews this month is the promotion of Indie Zone to its own full-time position. Check out our homage to underground developers on page And as the nights draw in, why not check out our Games of Supertest on page 92, use your Christmas vouchers to stock up on the best titles of the year, and spend some serious time getting to know the intimate sub-routines of your big white box. Can this sci-fi robot action-adventure cure your post-Christmas blues? Likewise, 70 per cent is a good score, anything above 80 per cent is excellent, and 90 per cent and above is a Classic see below.

Each one is a specialist in numerous genres and will have played every major release, so no game is judged in isolation. You can have your say on the games and our reviews as well. If you have a comment to make, please email your views to letters pczone. Online Zone is also the place where we review online-only games, mods and major updates of online games.

Only games that score 90 per cent or more receive the coveted Classic award. The best of the best. The second tier award for games scoring between 80 and 89 per cent Essential purchases. Currently playing? To never go near another wheat beer again To improve my anger- management skills. Half-Life 2, Plummit Undermine the global military-industrial complex. Scrapiand has taken a tew tips from this surprisingly good FPS. The latter in particular do a splendid job of showing off the massive, remarkable game world, rendered with a mixture of bright colours and a sizeable dollop of vision.

The foot-based sections are riddled with neat touches too, such as the areas of floor that raise up from below to meet your feet a9 you run across an expanse. The upcoming Boiling Point and STALKER are both exhibiting signs that they may end up aping the freeform mission structure of the Rockstar classic, but saying Scrapiand is like GTA is a little like comparing Supermarket Own-brand Lager to the real thing - the concepts are the same, but the former is considerably watered down.

At the centre of its imaginatively realised sci-fi world is a robotic chap by the name of D-Tritus, who has constructed himself from, erm, detritus. The reason this particular murder is such a big deal revolves around Scrapiand's central conceit - the Great Database. This is basically a massive hard drive that stores all the information needed to replicate robot citizens upon their destruction effectively granting immortality.

If only there was more to do, more variety and more choice, we may well have had a bona fide classic on our hands. The Gary Glitterbots are best avoided. To make matters worse, the foot combat gradually turns into a repetitive chore. Run across the map and kill someone, then photograph something, then run back and kill someone else before, yes, another photography mission. This lack of new things to do is accompanied by a handful of other flaws and general rough edges that really should have been ironed out.

Close your eyes and visualise an apple. Levitate an orb by breathing deeply. You know you want to. Never trust a hippy. This dance goes on for five minutes. In practice, however, this caused a minor asthma attack and a sizeable increase in heart-rate. Presumably aimed at psychedelic drug users - as hinted at by a purple haze preceding the breathing events - even so, this is tortuous fare. Which is the first of a trilogy A world where body and mind fuse with nature to form a blissful union of peace and beauty.

A world where even jugglers have mates And indeed the strangest piece of hardware, namely the glowing Light Zone and the accompanying Magic Rings. The what now? Pay attention. In order to measure your heart-rate variability and skin conductance level obviously, thus enabling you to participate in events throughout the magical world of The Sun Realm.

So far, so Myst, but the key difference is that your non-mouse operating hand Is strapped up like a. In fact, more recently, a riot broke out at an NBA game, with millionaire players wading into hotdog- munching fans. Thankfully, it can be simplified to a playable level, although to get the most out of it, a PlayStation 2 pad is pretty much essential, with the secondary stick providing some impressive freestyle moves.

By the time you read this, NBA Live may well be residing in the bargain bin, along with all the previous incarnations. You can probably see a virtual Jack Nicholson cheering from the sidelines. For those who actually follow the series, new features include adjustable mid-air lay-ups and dunks, as well as the aforementioned alley-oops.

Ultimately though, you will spend a lot of time floundering about attempting to work out what button does what while your opponents put on a display of Harlem Globetrotters-style dexterity. Some close matches are possible, with the frustration of your defence being torn apart only countered by you doing the same ad infinitum, until the final frantic few seconds.

Unfortunately, Armies Of Exigo for the most part, is pretty much bog standard. The most accessible of the series yet has something for every strategy-head. Millwall fans enjoy their European adventure. The underworld is prettier than the land above. Set in a fantasy world that inspires deja vu and not much more, the rent-a-plot hinges around the Empire a coalition of humans and elves defending their land in the realm of Noran against the invading Beast Tribes ores, trolls and This translates into a lengthy single-player campaign made up of a time-consuming 36 missions, consisting of 12 mission chapters each based on one of the three factions.

As brain-meltingly predictable as the two factions are, Exigo plays a blinder with its third - The Fallen. By sending your units into an access point, they can travel down to the underworld consisting of dungeon-like caverns. Exigo's other flaws are, thankfully, minor. Also, although there are some seriously nice-looking cinematics, the majority of the story is told through in-engine cut-scenes that tend to drag more than an episode of Antiques Roadshow. The viewing angle of the camera is also frustratingly fixed.

But despite its flaws and have we mentioned its unoriginality? Playing as The Fallen can be deliciously entertaining, and the more engrossing levels can keep you going for nearly an hour apiece without boredom creeping in. And these games draw quite a following in France, Germany and assorted countries other than ours apparently. Strange creatures, fantastical craft and an evil dictator soon present themselves, and your far- flung adventures begin.

Atlantis lacks that certain something. In droves. Sure, the static visuals are well drawn, but as soon as anything has to move it all starts looking ropey. OK, the story might satisfy wide-eyed 11 year olds, but the scripting, voice acting and attempts at humour are risible. And unlike Mysterious Island - another point-and-clicker released by The Adventure Company and reviewed on this page - the fantastical setting of Atlantis means the puzzles are even more mind-numbingly obscure than usual for the genre.

Titles like this are for a different class of gamer from those who read these pages. The waterfall looks lovely. Loosely based on a Jules Verne novel, Mysterious Island immediately grabs you with its classic predicament. Also appealing are the nicely drawn environments and sense of mystery your new home exudes. SIFTING through a pile of puke with a pair of tweezers and then analysing the hair found therein by means of microscopy is not, under normal circumstances, the stuff of an enthralling game.

Which initially leads to some interesting gaming. Take a swab. Looking for fingerprints? Spray some Ninhydrin around the place. Interrogations are simply a matter of exhausting the supplied question options, and every shred of evidence has to be correctly inspected using the appropriate piece of equipment to find the next clue. Locations are bland and static - click on something to look at it, click on someone to talk to them.

Attacks range from blatting someone with an iron to plastering them with a goo blaster, but you only get one per turn. First up, the comedy weapons lack the sadistic glee of Worms' exploding grannies and sheep. However, the PC is a different bag altogether, overshadowed by the behemoth that is Football Manager A packed crowd at the Deva Stadium. Not the five metre intestinal kind that hang out of your arse, but the humorous turn-based strategy game.

Either way, the experience of Creature Conflicts will be somewhat familiar. What we have here is gangs of animals scrapping it out with a variety of kooky weaponry on tiny planets, cartoon-style. Each player - human or Al - controls a squad of ravenous wolves, beavers or whatever, and takes It In turns to move and attack. You can control your beasts in third- or first-person. The 2D match view is largely useless. Chester, in mathematical form.

TIME WAS, back in the mids, the Premier Manager series was actually a contender, providing a jauntier alternative to the hardcore stylings of the all- conquering Championship Manager. Nowadays, all that remains is the name, and a decade of progress has resulted in a game that is actually more primitive than the original.

A more rapid option, replete with stats, is available, but it bears such little relation to football that you might as well simply poke yourself in the eyes and watch the colours. The game is also available on PS2, as hinted at by the appearance of PS2 controls in the interface. To actually release it as a commercial product - for 30 quid! All the big Christmas releases have come and gone, leaving us just a few scant morsels for January.

Ill li! Like, say, elderly historians or library folk. The environments are typically sumptuous and detailed, but are now navigable in true 3D, with an actual third-person character no less a first for the series. Other achievements are many: an extremely minimal interface with no inventory, a compelling and imaginative storyline and some genuinely intelligent puzzles are all here.

Unfortunately, Uru was originally intended as a primer for an online game that never eventuated, and as such is a bit Not mushroom there. Still, you have to give it to them. The folks at Cyan Worlds know how to craft an immersive and fascinating alien world, and Uru is one of its best yet.

Less said As it is, The Sleeping Dragon may have done more harm than good. The dialogue is verbose, the characters stereotyped and the crate shifting puzzles interminable. Worse still, the game trots out the same old conspiracy-laden, Da Vmci- When the Crystal Maze went wrong Indeed, your enjoyment will be exactly proportional to how much nostalgia you have for this sort of thing. War Of The Machines is a hideous abortion of a game, an ugly, ill-conceived and fatally unplayable mess that does little to hide its take-the-money-and-run intentions.

Purportedly a multiplayer-focused FPS, it is in reality a cruel joke. The Al is non-existent, the gameplay stultifying and the graphics drawn in shades of bland. The people behind it should be flogged until they drop, and anyone who bought it put on public pillory for succumbing to such an obvious and cynical marketing ploy.

The real insult, however, is that Atarigrames is trying the same trick on us again, less than 12 months later. Like the car, this game is a wreck. What we got was a marvellous, scripted roller coaster ride. Taking the game on its own merits though, I hardly have a bad word to say about it excepting the annoying team-mate Al. It certainly deserves its accolades as one of the best games ever made, and I for one am loving nearly every minute of it. There is no doubt that the action in Half-Life 2 is of the highest calibre with plenty of variety and memorable moments.

But the problem I have with the game is the lack of story. Have we been conquered by an alien race? If so, where are they? A theme park with naked ladies throwing themselves at you, offering chips! Burger and chips, and little crispy potato things with ketchup and lots of coke and other things I like.

At the end of the day, the theme park is all that matters. The rest of you are just naysayers who either hate games or have no soul. Here we are crying out every issue for a game of true subtlety and complexity, and when it arrives you start whining?

Out of all the whiners, the only person I really feel for is Escaped Monkey, who raises the one real concern with Half-Life 2. We might not like it, but unfortunately Valve can distribute its own game however it wants. Play it, enjoy it, savour it. Games may never get this good again. What you said Half-Life 2 has turned out to be the perfect game for me.

AkasaReeve The graphics are good, the characters are excellent, the sound is spot on. There is rarely, if ever, a repetitive moment in Half-Life 2. I think the story is brilliant. Take the boat level, for instance. While the boat controls were great fun, I found the bits where you had to get off and run around inexplicably guarded rooms irrelevant and irritating. Yes, but not the best game ever by a long way.

All those countless videos and screenshots are nothing to actually experiencing it for yourself. Whether you totally agree or utterly disagree with us, we want to hear from you. To get your views in print, all you have to do is send an email to letters pczone. Please try and keep your views to less than words.

Anything longer will not be considered or may have to be edited for size. Anthony Holden holds court Indeed, the most difficult thing to get past is the look. The isometric 3D graphics are functional, with stilted animations and basic furnishings.

The inelegant interface could use some work too - doing several actions in quick succession can be painful. The gameplay is proven - select a squad, choose weapons and equipment, spend Action Points to move around a level and dispose of enemies. The 3D levels are simple but well designed, with opportunities for sniping and ambushes that become apparent only with exploration. Further touches include the ability to loot corpses, a robust encumbrance system and some half- decent enemy Al.

The missions are well balanced throughout, and you often scrape through a level with just one unit left - always the most satisfying denouement. Set in a series of dastardly 2D levels, Little Soldiers tasks you with guiding a soldier or soldiers through a variety of hazards and barriers to an exit. The interface is entirely mouse- driven - you do everything by clicking icons that appear next to your soldiers, each illustrating an action or movement that can be performed.

The tools at your disposal are very similar: you can dig, climb, blast through blocks, set off chain reactions and build new platforms. With a bit more polish and a slew of new levels, this could be a mainstream hit. As it is, this is the most basic, featureless and boring 3D shooter imaginable, which just happens to be set in the inky blandness of space.

Warboss Vitali. Comrade Stinger. Cheif Kong. Hollywood SN. Kalien Der Ridder. Fergus d'Letum. Crunkmaster Beef Stu. Lois Griffin. Alpha Male. Danny Judas. End of Evangelion. Peanut Arbuckle. Brewster T. Pretentious Cultured Asshole. Professor Heavy. Iron Roadkill. Little Dipster. Sinful Mario. Will Spunk. L'ama Noctara. Deus Mk. The One Free-Man.

Super Chief. Dune Jumper. Polp Retsim. Tsumugi Shirogane. Sapphire Sky. Frosty Dr. Dr Damo. Mushroom guy. Bab Ba Booey. Galactic Turtle. The Colibri. Jakob Sailer KingPommes. Splash Colour. Dissy EX. The King of Lizards! Norpa Super Shark Face. Red Comrade. MaskedX Forever Offline. Gordon Freeman, Ph. HC Crescens Evyatar. Max Shadow. A messed up individual.

Lily McFluffy Butt. The Day Has Cum. Tony Mulraney. Brock Obama. Pizza time. DF Forever. Shadow Bonnie RUS. Almost a Whole Bicycle. Level 44 Imbecile. Content Type: Addon. Addon Type: Map , Vehicle , Model. Random stuff that don't fit into any other of my collections. Items Enhanced Citizens V2. Created by Radar. These are BloodCobalt's citizen pack from Garrysmod. I noticed a few things, like Rusty's Female Natinal Guard Pack, needing the facemaps from these to work properly.

I figured with these and Lt. Commander's back, we coudl saved a few Pink and Black te Anonymous Hacktivist player model. Created by An0nR3v0lv3r. Excella Resident Evil 5. Suits and Robbers. Created by Taggart. This is an update for the Suit Pack , Now on the Workshop! Created by Apoc Hedgie. Links for Source Filmmaker versions [pastebin. Deep Sea Wreck Diver. An all new player model and ragdoll I created specifically for Garrysmod. The model is of a deep sea shipwreck diver wearing a surface supplied pressurized drysuit and a Kirby Morgan Superlite 37 dive helmet.

The handsome fellow inside is me Likely such Roblox Hats Pack. Created by Jake Frog Ragdoll. Created by Miciah. Doge Ragdoll Model. Created by Comrade Stinger. House's Cane House MD. Created by Bold Teapot. Evil Dead: The Necronomicon. Created by DaRs M. Dungeon Dice.

Created by That Damn Foxboy. Here we have a set of dungeon dice I've made for future episodes of 'Life with Lamarr', but they act ApocHedgie's bits and bobs. Cheezy's model pack. This is a reupload from garrysmod. Created by spole. Tired of those mainstream music consumers?

Use this SWEP to blast fast paced, repetitive rave music down their ears until they become brainwashed to this song! Acoustic Guitar Prop. Created by Discopears. This is an accurate and detailed model of an acoustic guitar. Gretsch Country Gentleman. Created by Cake Face. A Gretsch hollow body, electric guitar for you to play around with Epic Sax. Created by uacnix. Ported to meet the giant requ Black Mesa Mod Version Humans. Created by Ness. The Black Mesa human models put into addon format for your posing needs!

I didn't make any of these models, they were made by the wonderful Black Mesa devolopers. The Flare Gun. Created by Zombie Extinguisher. A Working Flare Gun with extra's! This is a Bamboo hatchet, used for cutting bamboo, as you may have guessed. Originated in japan i believe. Zoey Dress. Created by Evil-Ash. You need the "Easy Bodygroup Tool" addon to change her skin, hair, dress, jewelry and glass. This is a ragdoll. Created by SuspiciouslyAwesome. Created by Robin.

This is my Boomstick! Remember our lovely old Toybox Shotgun? This shotgun is so powerful, that you kill everyone. And we call it Boomstick. Far Cry 3 Pirate Assaulter. Created by Buu Behold, my first rips! This pack contains 10 different pirate skins from Far cry 3. These models aren't ready for posing, as i still need to fix some issues regarding the arms and the Jason Voorhees.

Created by Hollywood SN. Textures: Me Model hacked by: Srgt. Lost Coast Fisherman Ragdoll and Player. Created by Sirgibsalot. You do not need The Lost Coast mounted as this includes a Created by Tuxus. A lot of props that are meant to be physic are static in this map beacuse of engine limitations. Nearly everything on thi Created by Kalien Der Ridder.

Accross the internet a new meme has risen. It is the almighty Twilisceptre! This is not a SWEP or a weapon, it is simply a prop. It does however come in 2 sizes, one for Team Fortress 2 characters to use as a melee, and a normal size one. This model wa Created by Panch. Hello there! I bring you a map made a while ago that I could not find on workshop, so I decided to bring to to the masses considering my love for it.

I'd like to give credit to the original map maker by putting the source of this map right here I got another old map for ya! This one, along with bohh, was a part of the J2 Abstrace Map Pack And just like bohhh, I couldn't find it in workshop, so I decided to re-upload it for everyone else to enjoy easily.

You can find all of them here Postal III. Postal 2 Dude player and NPC. Created by MacDGuy. Yes, they are compatible with Sandbox. Most player models have coloring support unique to their original model Unfortunately I cannot find the regular ahhh, but I'll keep looking.

It's abstract like the others, and like the ones that I will be re-uploading in the near future. Gm Final Destination. Created by Hughlikepoo. Now the interesting thing with this map in particular is that it is already uploaded!

Omega Six characters or something I don't know what to call it. Created by simkas. These are just 3 characters I made with the idea of making the kind of character designs you would see in a japanese video game or comic or something like that. The basic idea is that the guy and the girl with the vest would be 2 assassins and the other ch Jack Bennet. Created by Ninya. You get: a model hack I made, in the vein of classic action movies, he's also a playermodel iD for making Rage, Rockstar for making max payne 3, and Kojipro n Konami for making Mgs4 Pvt.

Jenkins, Rustled Jimmies, for test posing. And me for ripping, p Connor and Jack. Created by Half-Dead. Created by Pufulet. NPC Weapon pack 2. Created by roguex Citizens, Metropolice, and Combines can use these guns. These NPC weapons can be found in the Npc Weapon Override list If you have any issues please refer to the troubleshooting section of the full description.

Slender Man and Kate. Created by Rokay. Cat ragdoll. Created by Sashkakuhta. Please like if this addon works! Created by Heckizius. Requires Half Life 2 Episode 2. Since I realized I had not uploaded my old maps to this workshop, I decided to upload them. Goat Simulator. The Enhanced Bill. Created by MrPutisher. Created by Fergus d'Letum. Work in progress, snow themed map for combat mainly designed around ACF tanks.

Requires TF2 to be mounted; this requirement will be removed at a later date. TeenAngst Zoey. Created by Vince. Finally on workshop! Made by arby26 Hexed'n'fixed recompiled by me Please report any issues you find here - I try to respond as fast as I can :D P.

Created by Mazur. The fourth model is the credit card itself. The display screen is on a separate texture, which makes it Spastik's Toybox. Grim Player Model. Created by Vernon. I take no credit for this, Just putting it on the workshop. Madness Combat. Alot of people asked for it, so - G2 models are back. Zoey Aftermath. Ash Starling. Hot Leather Skirt Rochelle. Xian Mei clean. Word of warning, though, I used to be bad at everything when I ported these one year ago, ho You get: Various black ops 2 characters, including Woods, Mason, and Manuel Noriega.

More Gun. Created by Warboss Vitali. All maps by me. Created by Fred. Already have the "classic" Background Pack with over 60 Backgrounds, but still want more? Here is the extension of it! All of the backgrounds are made by the community, if you'd l Evil-Ash was the original uploader on garry's mod.

From a request! Created by Krede. Ever wanted to hack players, NPCs and explosives when you felt like it? Sexy Taina Model. Created by william brown. Some people thought she was ugly on garrysmod. I mean c'mon guys! I'm just gonna bring the Taina model back! Created by moe. Neat to walk around in. It's also good for testing vehicles, and it doesn't require any games, since the textures are custom.

Mohawk Guy. Created by Crunkmaster Beef Stu. Sexy Zoey Ragdoll. Created by Lois Griffin. Some of ya know my Sexy Zoey addon for Left 4 Dead 2. Well, this is just a port to Gmod. Owning Left 4 Dead or Left 4 Dead 2 is required for the jacket textures!

Dukette Nukem. Created by VLSN. A fan perskin of the daughter of an employee on that level in Duke Nukem Forever. Created by nettimato. Created by Snowz. Everyone's head Skye Library. Created by Brominum. A small, comfortable library space in the middle of a warm, bright day in the center of a campus.

Not much else going on in this map besides a little bit of eyecandy Inspired by Mirror's Edge and being sick with the common cold, I made this so I could play around with night lighting, dustmotes and dustclouds. Enjoy, feedback is heard! Steampunk Plague Doctor. Something quick I did overnight. Made mostly of Killing Floor stuff with CoD heads. Credits to Tripwire Interactive and Infinity Ward. Feel free to m HL2 Beta: Kleiner's Lab.

Created by Keithy. To launch the map, go to the "Other" category and look for "Kleiner". Double Jump! Created by Willox. Some Information This lets players double jump. You'll get errors if you don't have Team Fortress 2 installed it's free, come on. This includes all armour parts as either one model or indivdual models. They are rigged to the player skeleton to allow bone snapping in addons like PAC3. Everyone's body type seems to be different sized so you ma Ball Pit Model.

For that extra hour. Now you can recreate the fun of DashCon in gmod! Hallways teaser. Created by Poke. FlipChart Prop. This is a reupload, From gmod 9! Fps Banana! Made by MagNet! Second pic is my OC for my friend's comic :p 3rd is from my friend! Broom with Physics. Created by Dorado. Realistic Chainsaw. Created by LordiAnders. The old Realistic Chainsaw from garrysmod.

Who can get tired of that thing? Created by Celnak. Created by calafex. This is the second part of our SWEP pack. This pack is very different from the previous part, because its made fully by me. It contains many SWEPs and many entities. Watch Dogs Phone. Created by Ghetto. I decided to release this on the workshop as other ones were being released and didn't see the point in keeping it private anymore. So here is my WatchDogs Phone swep!

Fire magic Weapon. Created by Joachim. This is a more realistic version of the old Fire Magic. Hope you like it. Take note that I changed the model of the two sweps, since they were both really ugly and buggy in my opinion. And it didn't really fit the server that a community is working Created by Cenn.

Based off of skrillex's burn dem song, Enjoy! Tropical Fever. Hola fellow tropicans! Created by Crowelle. Pratum will set you in a beautiful prairie house. Enjoy silence and nature. But look out for strange phenomens that seem to happen. Counter Strike: Source is required to avoid errors and missing textures. Created by Alpha Male. Awesome old Counter Strike Source map. All credit goes to the original author. Created by Caleb. Self Explanatory!

These are props. They are not slippery. Just for realism. Anyway, don't Old awesome Counter Strike Source map that takes place in Boston. All credit goes to the original creators. All i did was upload it to workshop and added ai nodes. Created by Lyth. It's a shame no publishers are still alive to pick up Foster's half finished autobiography. All credit goes to the map creator Stene. Map features a large dark forest with ai nodes. All credit goes to the map author Stene.

I just uploaded it here to workshop. Map features a large forest covered in snow. Map is fully noded for npc battles Created by Token. I decided about 5 months ago to make a map, that would be a little more abstract and bizarre than just your normal half-life 2 map.

Inspired from Shadgrimgrvy's work of art from his past maps, i decided to create my own called Parasomnias. You explore this Prison Cell Scene. Created by tomaz. Abstract Hallways [Re-upload]. Created by bundestrojaner. Featuring the worst cover image in gmod history. This map wasn't made by me, but by Shadgrimgrvy. He's not uploaded this map to his workshop so I've gone and done it for him, how nice eh?

Duke Nukem poseable ragdoll. I were fixed his hands that was deformed for some reason. Also I updated a rig and actually made him too flexible on some parts, but I hope you al Holsom twins ragdoll. Created by Maj. I did not make this map and take no credit for it, I've only uploaded it and added TTT weapons. All credit to original author Sharpie Marker Pack.

Created by nig. Made this model within 10 minutes after one of my friends said I should make one. Basically because of my name. Made the normal sized one for more realistic use of pictures or videos or other means. The texture for the Created by » Magic «. A night version of bigcity! Foster family [SteamPunk]. Created by MARK Work as a player models and NPCs Have 3 skin and body groups. Created by the. Ropes and Leashes Collars too. Created by Scentus. Ever wanted another player as your own personal pet?

Ever missed the early days of gmod where you could rope players together? Ever wanted to eternally bind your lifeforce to another player? Ever wanted to tie up another player an Existential - TTT. Created by Danny Judas. A lonely, empty city. No one walks the docks, no one strolls the plaxas, no one rests within the seaside manor.

All is quiet, save the sounds of the waves and the passing street crawlers, looking for anyone breaking curfew. You and your friends came here t The LoadsAMoney. The only weapon you will ever need! Beat the poor into submission with your wealth. Now in Maximum Action!

Controls: Primary Attack: Wack da emone Foster family [Classic]. Characters from the game Killing Floor. Created by Hornet. Requires Counter-Strike: Source to be installed and mounted! Original Descrip Created by Misterlegodude. Whey Protein. Created by hide. Diretamente do mundo dos monstros pro seu Garry's Mod! Created by fam If you enjoyed this addon, please don't forget to give a thumbs up! Created by Ka3oose.

It is made mostly for posing but can be used in other ways too. This my final version but if there are are major bugs found I will try to fix them. Shreddy's Shreddin' Guitar Strings. Created by Shreddy Something I may use in an episode as a sort of hilarious commercial. Shreddy has his own brand of signature guitar strings. I designed everything, including the model. You get three skins, that you set using the C and right clicking your model and changing The Stig.

Created by End of Evangelion. The stig! Uploaded from garrysmod. Created by Peanut Arbuckle. V92's Rat Map Prop Pack. Created by V Created by WhiskeyGhost. An old L4D map brought up and back to GMod. L4D2 is required to play this map This is a remake on the map FlatGrass, The skybox is the highest you can go and the Map size is the most you can go. This map is very good for Sandbox Servers because it's a huge map Sims Colourable Plumbobs.

Created by Kazrik. Animated Angel Wings. Created by ogniK. To glide you hold shift while in air, to double jump you use the space bar while in air. Functioning angel wings are now in the wo Road Closed Sign. Created by Flebsy.

Huge update! Has a library, classrooms, bathrooms, and many other large and small areas. Includes a traitor trap and a traitor room. Medium sized map, su Apartment Knakarkvarten. Created by adamdev. Originally found on Garrysmod. And having a shitty TV Box with no channels on it that only broadcasts stupid as hell sitcom shows every now and then. The Meatlight. Created by Chungus. Need CS:S Created by Brand0n. This map is not made by me, It's just not anywhere that I can find it.

It really deserves more attention the original is by Rickster, and the Source Port is by Fisheye. I did ask for permission to make future updates to this map, He said he didn't min SaintRow 4 Dubstep Gun Mod. Created by Auzlex. Please report bugs or any compatibility problems that need to be fixed ASAP! I will be happy for the help.

Make sure that you place your bug reports in one of the discussions below. What the title say it's just a thermometer A quiet town lies near a mountainous forest littered with landmarks from a bygone era. No other games or addons are required! Roleplay Props. Created by Radray. A compilation of props suitable for decorating houses and setting up roleplays. I take no credit for any of the models or materials included in this addon. Created by Kally.

If they don't have the right bones for PAC or whatever, I'm not recompiling and reuploading them to add any. Created by DeadlyDeveloper. Hello, Cold Fusion here. I've worked on this for about 2 weeks, and I want to keep this description short, so watch the You-Tu Brewtacular holidays:Halloween. Created by Brewster T. Type of addon: Ragdolls and props Happy halloween spooky ghouls of the underworld!

This pack contains a snowmobile from Call of Duty: Modern Warfare 2. Comes as both a ragdoll and a static prop. Has bodygroups for the equipment stowed on the rear of the vehicle, three skins, and fully rigged dials and co All models are fully ragdolled with bodygroups for the hatches, MG ammunition boxes, Antennas, spare wheel, driver's armor, and This pack contains a Leopard 2A7 main battle tank, fully ragdolled with movable wheels and bodygrouped hatches.

Has desert, woodland, and grey skins both with and without the Bundeswehr's logo. The remote weapons system atop the turr This pack contains an Eland 90 armored car and a Buffel mine-resistant troop carrier. Both models come with destroyed versions, and the Buffel has versions without the machine gun. All models are fully ragdolled with bodygroups, ski Turning Point Model Pack. Created by Chewywrinkles. This is a prop pack taken from Garrysmod.

I did NOT make this pack. All credit goes to original author ViperMark II. If asked by the original author, I will remove it from the workshop. Johnny's Diner. By a request of Rastifan. Here is the Johnny's Diner. Comes with two light options spotlight - ceiling. Screens by Rastifan.

Originaly ported to sfm by Ganonmaster - Convert to Gmod by Me. Show me you like it! Underhell Guards. Created by uray. Halloween Models. Created by Simple. A variety of Halloween models including pumpkins, candy, bags, etc. Originally uploaded to garrysmod.

Bioshock Infinite: Songbird. Portal Pill Pack. Created by Parakeet. Find the link in the sidebar. NYPD Ragdolls. Created by Lou. Created by zelpa. Created by Rixton. Generic Bad der Guys 2. Generic bad guy mercenaries. I made these before Simkas made his. He simply managed to release his first because I was away in St.

Louis when he did. So I made these guys for Espionage Wars, but I figured they were groovy enough for a release on their own. They use Taggart's mil Created by possom This is a small map I created to test a program for packing assets directly into the map file, unlike the usual process which usually involves distributing the models and materials separately.

The test was a success, I guess, except the weird radio in the Created by Professor Heavy. Created by Xalalau. Created by Devilswarchild. I do not take any credit for this map. All credit goes to Oskutin. I just simply re uploaded here because it wasn't in the workshop Created by Maxim. This is a by CS:GO inspired skin. The original Not colorable can be found here [css.

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Justify Text. Note: preferences and languages are saved separately in https mode. Let the Road — Standard version No. Title Writer s Producer s Length 1. Benjamin Levin Mikkel S. Blanco Stargate. Levin Ross Golan. Blanco Golan add.

Roche Bagnall Wilkin Morgan. Levin Edward Sheeran. Levin Malik Mike Posner. Blanco Robopop. Let the Road — International deluxe version [16] and Target deluxe version [17] No. Title Writer s Producer s Length Ricky Reed Blanco. Levin Malik Mac Hector Thomas.

Let the Road — British and Irish deluxe version bonus tracks [18] [19] No. CD digital download. See also. List of certified albums in Romania. Retrieved 30 December Retrieved 9 May Retrieved 25 April This Week's Fresh Music Top Archived from the original on 14 June Retrieved 12 November Newcomers Rixton".

Archived from the original on 5 December Apple Inc. Retrieved 23 May Retrieved 29 June Retrieved 29 May Retrieved 3 March Evigshed Inc. Knoxville News Sentinel. UK Albums Chart. Retrieved 21 June Retrieved 29 January Archived from the original on 15 February Retrieved 28 May Retrieved 6 May Push Baby. Authority control MusicBrainz release group. Categories : debut albums Rixton albums Interscope Records albums. Credit: see original file. Let the Road. Then we initiate a download through utorrent.

The torrent connects and the download begins. Cool, but now lets add the addtional items to the tracker list of the particular torrent download. Open the the tracker list either with right-button click the torrent, then select Properties or double click the torrent to open the trackerlist. Once the trackerlist is open, then copy the list above February list and then paste it as an addendom to the existing trackerlist.

Then click OK to save the list. All is cool, but not really. Now reopen the tracker list and then examine how the list is posted. Notice there are many, many clusters of tracker lists that had been clumped together. No matter what I did or how the trackerlist was copied into the torrent trackerlist section, reopening the trackerlist displayed clumps of trackerlist together.

The rule of thumb is to have all of the items seperated by a space between each tracker. But when coping a list that has spaces between the trackers, the clumps reappear, even though all of the trackers have spaces between them. Anyone experience other than me?

If so, do you know if there is a solution or if there is a process that can be used to force a space between each tracker in the trackerlist? Sorry about the long-winded post, but it has come to a point that it takes a long time to place spaces manually between each tracker in the trackerlist and wanted to know if there is a sure way of having the spaces between the trackerlist when adding trackers to the torrent.

Thanks for your help. PS, after switching to qBittorrent I never have those problems anymore. Voila, it automatically adds these trackers to all new torrents! I used to be able to do something similar in uTorrent but do not remember how to do it anymore. Hope this helps. The maximum download speed obtainable is whatever you pay your ISP provider for. I can max out at 10 megabytes a second. Thank you very much for this list.

Please me know! Thanks in advance. I refreshed the page to see if it was still waiting for moderation and it is gone. Chanceroo you have entered gmkail. So our system detects your comment as spam. Next time make sure you double check it. Thank you so much for this, It really helps my download speed a lot. Please support the people behind this website!

Someone reading this comment, can please recommend to me how to have one VPN, and which one is free to use? Thanks a lot! How can I find the tracker address by myself? We just want to: 1. Select All 2. COPY 3. PASTE why do I have to scroll down, select a place to start copying, scroll down press shift, then select end point, then right click and copy…. I have made torrent with bittorrent. Your email address will not be published.

Save my name, email, and website in this browser for the next time I comment. Skip to primary navigation Skip to main content Tweet. Share Comments Thanks 4or list, very helpful. Thank you so much for your comment, Luke!

We have added space between each torrent tracker. Yo VRK, Learn how to read man. Luke asked them to take the spaces OUT. Thank you so much for your comment, Suren! Happy Torrenting. Thank you so much for your comment, Supun Ruwantha! Thank you so much for your comment, Aimal! Hi Good trackers. What is the effect, if any, of adding trackers to a torrent I am seeding? Hi Kong, Sorry for the issue.

Awesome, great work. My dead torrents suddenly got resurrected. You can add all. Trackers help you to find peer so that you download the file from it. Thanks for the trackers you have uploaded. Love you guys, great work. Hats off to you guys. It changed my torrent ETA from 50min to 10min!

Thanks for this list. Hi all, Thanks for the tracker list. Thank you soooooooooooo much these trackers are so fast.

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